Accept payments with Stripe and ASP.NET & C# Computer & Internet

Stripe is one of the most popular Online Payment Processing System.
To get started, first sign up with Stripe which is a very simple process where all you have to provide is a valid email address and a password for your account.
Once you sign up and confirm your email address, Stripe provides you with a set of Test API keys. Basically you get a “Publishable API” key and a “Secret API” key.

If you are looking a solution to integrate Stripe’s checkout to your website that is builded with .Net & C#, look at that →

With integrating and customizing this application, receive payments from all cards (credit, debit and prepaid), Alipay, WeChat Pay, Bancontact, iDEAL, Multibanco, Sofort, EPS, Giropay via Stripe.

The application supports 3D Secure 2 for card payments. Supported Card Brands: Visa — Mastercard — American Express — Discover — Dinners Club — JCB — UnionPay

Elements are completely customizable. You can style Elements to match the look and feel of your site, providing a seamless checkout experience for your customers.

Before use a Payment Method in Live Mode, it must be activated on the Stripe Dashboard, no need in Test Mode. Supported Payment Methods:

  • WeChat Pay
  • Alipay
  • Bancontact (EUR): Belgium
  • EPS (EUR): Austria
  • iDEAL (EUR): Netherlands
  • Giropay (EUR): Germany
  • Multibanco (EUR): Portugal
  • SOFORT (EUR): Germany, Austria, Belgium, Spain, Italy, Netherlands

Payment Request Button

Via Payment Request Button, collect payment and address information from customers who use Apple Pay, Google Pay, Microsoft Pay, and the browser Payment Request API (Chrome, Opera, Edge, Safari). To use Apple Pay on Safari, you need to register with Apple all of your web domains that will show an Apple Pay button.

Customers see a “Pay now” button or an Apple Pay button, depending on what their device and browser combination supports. If neither option is available, they don’t see the button. Supporting Apple Pay requires additional steps, but compatible devices automatically support browser-saved cards, Google Pay, and Microsoft Pay.

Before you start, you need to:

  • Add a payment method to your browser. For example, you can save a card in Chrome, or add a card to your Wallet for Safari.
  • Serve your application over HTTPS. This is a requirement both in development and in production. One way to get up and running is to use a service like ngrok.
  • Verify your domain with Apple Pay, both in development and production.

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